using System;

using Android.App;
using Android.OS;
using Android.Runtime;

namespace Mono.BallApp
{
	[Activity (Label = "Game2048", MainLauncher = true)]
	public class BallAppActivity : Activity
	{
		protected override void OnCreate (Bundle bundle)
		{
			base.OnCreate (bundle);
            //Console.WriteLine("init");
            BallView ballview = new BallView(this);
            SetContentView (ballview);
		}


    }
}

